Acid Wizard Studio is a small, independent game dev studio from Warsaw, Poland. We are currently working on our first game, Darkwood.
Contact us at wassup@acidwizardstudio.com. If you dare.

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Pixel Heaven 2014

03 June 2014 by Acid Wizard

We’ve rested a bit after the very intense weekend at Pixel Heaven, and we’re ready to share our impressions! As for the competition, Darkwood was nominated in Best Gameplay, Best Art and Best Sound.

Our lovely booth babes handing out Bloody Muffins and Creepy Cookies

Our lovely booth babes handing out Bloody Muffins and Creepy Cookies

Darkwood won in the Best Sound category, and the other awards are as follows:

Grand Prix – SUPERHOT
Best Gameplay – SUPERHOT
Best Art – CAVE! CAVE!
Best StoryCAVE! CAVE!

A special shout out to the lovely folks from We Are Müesli and Fir&Flams, who actually thought Darkwood will look very different, as illustrated by them:darkwood_firflamsDon’t get it? Check out this video.

 

But the best part? The reactions from the players, and especially our backers! We were pretty sure that playing Darkwood in a crowded, noisy room with little time to spare was pretty pointless, but we were proven wrong!

The feedback was very positive, even from people who don’t consider themselves hardcore players. Again, this was a surprise for us. We’ve designed Darkwood to be a deep, complex and very challenging game that requires all of your attention and at least an hour of playtime to simply start to get the hang of it.

Seeing a 11 year old kid playing Darkwood for well over an hour (with a line behind him, at a event with TONS of other awesome stuff to do), and being forcibly removed by his parent was something that really made it up for all the sleepless nights we invested into this game.

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Photo by Adela “Mawrr” Sznajder

One thing we were very afraid of was the reactions from our backers. Is it the game they imagined it to be? Did we meet their expectations? We’re very pleased to say that every backer who visited us was very happy with how the game is turning out, which was a huge relief for us.

To recap, PH2014 was pretty awesome for us, and we can’t wait for the next edition!

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3 comments | Categories: Uncategorized

3 comments on “Pixel Heaven 2014

  1. Dziwicz on said:

    Pozdrowienia dla Pana ze studia, który pogadał ze mną w sobotę w tramwaju :D

  2. UndeadGuru on said:

    Wish I could try it out… :(

    Thanks for the article guys. Cheers

  3. Diego on said:

    Shit! I knew from the beginning that his game would kick ass! You are an amazing development team with that someday I would like to work (I’m 15 years old and am learning music production xD). I liked the game so much that even showed it to a friend from school (alpha gameplay 1 and 2), and said it was awesome, with great animations, shadows and gameplay, even though it is a strong supporter of AAA games. Good luck for you and greetings from Chile.
    PD: The music from Artur it’s just amazing! :D

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